The results of the existing texture recovery methods are not detailed enough for the face features such as wrinkles, beards and pupil colors. Therefore, the texture and illumination preserving 3D face reconstruction based on face normalization is proposed. Firstly, the 2D facial image is normalized to reconstruct the self-occlusion area using illumination information and symmetric texture. Then, the corresponding 3D face texture is obtained by the normalized 2D image according to the 2D-3D point pairs. Finally, combining the face shape reconstruction and texture information, the final 3D face reconstruction results are generated. The experimental results show that the proposed method preserves the texture and the illumination information of the original 2D image effectively, and the reconstructed faces are more natural with more facial details.
阳瑜, 吴小俊. 基于人脸标准化的纹理和光照保持3D人脸重构[J]. 模式识别与人工智能, 2019, 32(6): 557-568.
YANG Yu, WU Xiaojun. Texture and Illumination Preserving 3D Face Reconstruction Based on Face Normalization. , 2019, 32(6): 557-568.
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